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MegaPhone Client Installations

adidas

MegaPhone in New Orleans at the 2008 NBA All-Star game for adidas Originals
  • Client: adidas Originals
  • Location: 2008 NBA All-Star Game, New Orleans
  • Objective:
    • - Mobile mailing list subscriptions
    • - drive foot traffic to promotional store, raise brand awareness Application: "3 Stripe Throw Down," a custom shooting game with 20 unique avatars, health meters, and obstacles
  • Application: 3 Stripe Throw Down, an custom branded shooter game
  • Unique application aspects:
    • - branding of all game elements, including avatars dressed in iconic adidas clothing, logos used as projectiles, adidas shoebox used as obstacles
    • - location based SMS: callers received a message with walking instructions to adidas store closest to the game location
    • - SMS mailing list integration: callers had chance to opt into existing adidas SMS mailing list for special events during the All-Star weekend
  • Unique deployment aspects:
    • - completely portable solution
    • - promotional van with internal back projectors
    • - requires no external hookups: onboard generator for power, onboard internet through 3G wireless data card
  • Results:
    • - over 100,000 logo impressions
    • - produced 3 times as many signups to the SMS mailing list as all other promotions (as the main sponsor of the All-Star Game, adidas purchased all billboard inventory in the city, erected temporary billboards throughout the downtown area, and had numerous events and street teams)
    • - 1/2 as many opt-outs as other sign-up sources
  • Case Studies: Download

76ers

MegaPhone in the Philadelphia 76ers Wachovia Center
  • Client: Philadelphia 76ers
  • Location: Wachovia Center concourse, Philadelphia
  • Objective:
    • - Add users to mobile mailing list
    • - sell in-game advertising inventory to sponsors
  • Application: "Shout 'N Shoot," a carnival-style basketball game that runs before, during halftime, and after 76ers games
  • Unique application aspects: Win luxury box tickets by beating the high score
  • Unique deployment aspects: Second version of game runs on high foot traffic South Street location, in Philadelphia's City Center
  • Case Studies: Download

Palm

MegaPhone at Palm Centro launch party
  • Client: Palm
  • Location: Palm Centro Launch Party, Chelsea, New York
  • Objective: Entertain and engage users at the launch party, get the new Centro (second generation Treo) into user's hands for tangible experience with the product
  • Application: "Phone Zap," a custom shooting game
  • Unique aspects:
    • - Game integrated with sampling campaign, MegaPhone staff distributed demo Centro units to players
    • - Custom Palm avatar when calling from a provided Centro handset
  • Results:
    • - Engagement from over 25% of attendees
    • - Average interaction time with the MegaPhone application was over 3 minutes
    • - Lowered barrier for exploration of phone features after game play
  • Case Studies: Download

Alcatel-Lucent

MegaPhone Voting System for Alcatel-Lucent at CTIA Wireless2008
  • Client: Alcatel-Lucent
  • Location: CTIA Wireless 2008, Las Vegas
  • Objective: Sales lead generation, capture client opinions, join mobile mailing list
  • Application: Voting system with real-time feedback through moving bar charts
  • Unique aspects:
    • - Final question allows user to join mailing list
    • - All answers stored in database for reporting purposes
  • Case Studies: Download
Real-time demo available online. Please write to to request access.

Reckitt Benckiser

MegaPhone "Dirt Invaders" for Vanish Stain Remover
  • Client: Vanish (Reckitt Benckiser)
  • Location: Supermarket, Sao Paulo, Brazil
  • Objective: Stop foot traffic in front of point-of-decision in store aisles
  • Application: "Dirt Invaders," Space Invaders style game, with the Invaders being dirt spots on a shirt, and the ship being a bottle of Vanish
  • Unique application aspects: Re-purposed existing Flash game and all assets
  • Unique deployment aspects: Ran on a plasma screen in-store alongside the product
  • Results: 2007 El Ojo de Iberoamerica advertising award
  • Case Studies: Download


Vodafone Australia

MegaPhone "Super Lifter" for Vodafone Australia
  • Client: Vodafone
  • Location: Sydney and Melbourne, Australia
  • Objective: Drive foot traffic from street level of shopping malls to Vodafone stores on the top floor
  • Application: Super Lifter, an elevator control game


(Microsoft + Dell)RED

MegaPhone "Raise Your Voice" Collaborative MegaKaraoke for the RED Campaign
  • Client: The RED Campaign, sponsored by Microsoft and Dell
  • Location: Chicago, San Francisco
  • Objective: Raise awareness about Microsoft and Dell's commitment to combating AIDS in Africa
  • Application: Collaborative Karoke, using your cellphone as a microphone
  • Unique deployment aspects:
    • - Fully portable solution: Van with periscope mounted projector and onboard 3G internet
    • - Street Team support
  • Unique application aspects:
    • - Callers vote for the next song to sing along with by pressing buttons on their phones
    • - Voters for the winning song can sing into their phones and hear their voices coming out of loudspeakers on the van




Gamestop

GameStop "Bunny Blast"
  • Client: GameStop
  • Location: GameStop Managers Convention, Las Vegas
  • Objective: Entertain and engage store managers before and after conference keynote speeches
  • Application: Bunny Blast custom branded shooter game
  • Unique application aspects: Four different call in numbers were provided, corresponding to the 4 regional divisions in the company. Each caller's avatar was identified with their region, fostering regional rivalries.
  • Results:
    • - over 10,000 calls from 4600 unique callers (out of 5,000 managers present) for a total of over 5000 minutes of gameplay
    • - Game winner on the final day won a signed Ozzy Osbourne Guitar Hero Guitar
    • - Client quote: "[Bunny Blast] was probably the most played/watched game of the entire GameStop conference, beating all Xbox360, Wii, and PS3 games..."

LG

MegaPhone "Tailgate Toss" shooter for LG Mobile at the ESPN Gridiron Blowout 2008
  • Client: LG Mobile Phones
  • Objective: Get new phones into the hands of potential customers for extended engagement time
  • Application: "Tailgate Toss" branded shooter game, with 20 unique avatars and fully themed matching tent
  • Unique application aspects: Game displays daily high scores, and each weekend the top scorer wins a top of the line LG phone!
  • Unique deployment aspects: Demonstration units of the new line of phones are available for guests to play the game with. Phones are securely tethered to barbecue grills, matching the campaign theme, with the game number in speed dial. This setup gives a visitor a great opportunity to keep the product in their hands and explore it's features and functions, as well as the design.
  • Locations: 10 college games around the South Eastern US